The Assault Commenced at Dawn
This post follows on from Thormopparokay: The Attackers.
A seemingly endless column of Imperial troops entered the pass from the west.
The Guinalean Contingent occupied the southern slopes and commenced skirmishing with the Naval Detachment.
While the combined Imperial artillery took up position on the knoll in the center of the pass,
The Marines and Bluejackets took up position in the wood.
The Naval artillery took the Guinaleans and guns under fire. This was a rather unequal exchange with three Imperial guns to my two. I hadn't expected to come out on top but was a bit put off when one of my guns was dismounted early on!
Meanwhile the Finklestein Field Force advanced along the northern slope, attracting attention from my remaining gun.
The Coltzen Legion brought up the Imperial rear and, as it happens, are still marching on to the table.
So far losses have been two to one in my favor, but this edge was well blunted when my second gun was dismounted. I had hoped to wear down the attackers with gun fire and this will not now be the case.
With the loss of both guns my forward defence line is now redundant and I intend to withdraw the Marines from the wood and try to shift them over to support the trolls against the dwarven assault. The Mooseketeers will have to keep the Guinalens at bay for now.
It is my belief that I can defeat the Guinalean Contingent and the Finklestein Field Force. However will that leave enough troops to deal with the Coltzen Legion?
By the way in case it wasn't mentioned in previous posts the rules being used are "Charge! or How to Play Wargames" modified for the use of fantasy races. This was done by taking the troop statistics from "Slaughterloo" and reinterpreting them to provide, movement, melee, and a saving throw stats for "Charge!".
That's all for now. Thanks for stopping by!