In this game I took on the role of Magyar Ironfist, leader of the Kwae Karr, and the game system ran everyone one else.
The following is a photo report of the Kwae Karr Orc's raid on Linden Way. I painted all of these figures, save one, way back in the 80's so pardon the quality, and enjoy the trip down memory lane : ) Remember you may enlarge a photo by left mouse clicking on it and often may enlarge it again by repeating that action on the enlarged photo.
|Dawn at Linden Way. Mayor Leofwine has drawn up the militia and the civilians prepare to evacuate.|
|Magyar and the orc skirmishers approach.|
|The crazed Illusionist is disturbed by this!|
|The Illusionist gets frenzied and charges to his doom!|
|Mayor Leofwine implores the militia to patience.|
|The archers in the watch tower take the orcs under fire.|
|The orc main body arrives.|
|Orc skirmishers reach the hedgerow.|
|Magyar leads the charge into the village.|
|Mayor Leofwine urges his men to fight for all that is good and holy.|
|The melee begins as the refugees exit stage right....|
|...and hope for the best.|
|The militia's assault is hard fought.|
|And drives the orcs back out of the village.|
|Magyar holds the roadway while exhorting his orcs to redouble their efforts.|
|Other orcs have broken through the hedge row and carry the fight to the humans.|
|Magyar does a tolerable impression of berserker rage...|
|...slaying Mayor Leofwine and three of his men.|
|The green tide rush into the village.|
|Some of the orcs have broken off the assault to pursue the refugees.|
|The refugees suffer under a rain of arrows.|
|Situation mid game.|
|The militia fight valiantly...|
|...but the greenskins will not be denied.|
|Slowly the orcs get the upper hand.|
|The defenders are getting thin on the gound.|
|Most of the refugees have fled, only three remain, one too wounded to move on his own.|
|The pursuit is close as more arrows take their toll.|
|In the village there are no longer enough militia to form an unbroken line.|
|The militia is pushed back while some poor fellow is trapped as the orcs advance past him.|
|The few remaining militiamen are surrounded.|
|In the watch tower only one man remains unwounded. The last defender of Linden Way.|
|Undaunted he lets fly at the orcs massed in the town.|
|The hail of orc arrows is too much and the last human falls.|
Now of course the militia losses were only so high because under the scenario rules they would never rout. Still the lack of orc casualties is a bit surprising. In Warrior Heroes Armies and Adventures (WHAA) a miltiiaman, here Rep 4) armed with a pole arm, is the equal of a Rep 4 orc armed with a sword. However the orcs did benefit from carrying shields while the militia had to do without.
Luck certainly played a role here though, as the human archers should have fared better than the orc archers on the ground, due to the cover provided by the tower. However time and again the humans fell while the orcs shrugged off a hit. Strange but then there is no accounting for fate.
As far as the conversion to WHAA goes, I am well satisfied with the result and look forward to working out the details of the larger game.
Hope you enjoyed the pictures and thanks for stopping by!